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Based on cats, feline
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slit-pupil eyes, pointed ears
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excellent night vision, optimized for motion
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limited color vision, worse than worg
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good sense of smell
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nine lives: long lived (nine human lifespans)
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refined features, sharp teeth
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racial advantage: easily transform, strengthen and reshape wood/plants with fire and water
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can make wood/moss glow for long periods of time without being consumed
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can make a good bow and full set of arrows as quickly as a human can make dinner (assuming infrastructure is in place — humans have milled grain, stockpiles of seasonal vegetables and spices, etc — the Fe have similar preparatory needs. The better the supplies, the better the end product. Compare a campfire dinner to a four course meal at a restaurant.)
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can fashion rope, string, cloth, etc very easily
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It’s based on learned technique and skill (in place of humanity’s cooking, alchemy, herbalism)
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able to make: maple wine, rose wine, honeysuckle liquor, etc
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mostly eat raw meat, but love food made by humans
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Based on wolves, canines
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eyes: yellow iris with round pupils
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ears: slightly pointed
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long face, large nose, sharp teeth
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medium-quality night vision, excellent sense of smell, poor color vision
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racial advantage: transforming leather, bone, and other animal products.
- can do amazing things with urine (scent-based literature and art?)
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advanced skill: Changing Self
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also advanced: altering other living flesh
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Transform their own shape with fire (painful, localized, but effective) and water (full immersion) and, to a lesser extent, can transform the flesh of others.
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heal wounds with fire (imagine: Worg coming at you with a hot brand saying, “Would you rather bleed to death?”)
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grow claws with fire
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change features with fire, precision improves with skill
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fully immerse in water to change from humanoid to wolf
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mass remains consistent, so 140-170 lbs = very large wolf / relatively small person
- Very difficult to do, something that might be a cultural coming of age tradition in some tribes, but not something that’s done regularly or, for that matter, taught to all Worg.
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- Culture and diet are further detailed on their own page.
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based on bears, ursine
- Solitary by nature. Don’t see value in humans. Not interested in what the other races have to offer, except maybe the Hob.
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round ears, giant in stature, furry, omnivorous
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Racial talent:
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Change landscapes: direct rivers, carve caves, move boulders, ride glaciers, build dams, landscape, cultivate vast trees, increased fertility of soil, increased production of fruit and seeds, lure fish to spawn
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based on raccoons
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round ears, social by family
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scrounges and bandits, prefer to live adjacent to more productive folk
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Racial talent:
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Cleaning and sterilization. This, amusingly enough, translates to a talent for laundry and decorating.
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Advanced skills allow for softening, hardening, and mending
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